- Install Visual Studio 2019
- Visual Studio 2019 Community Edition
- Download Visual Studio Iso 2019
- Visual Studio 2019 Professional
- Download Visual Studio Community For Mac
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Developer Community |System Requirements |Compatibility |Distributable Code |Documentation |Blogs |Servicing
Click the button to download the latest version of Visual Studio 2019 for Mac. For information on the system requirements see the see Mac System Requirementsand Mac Platform Targeting and Compatibility guides.
For instructions on installing and updating Visual Studio 2019 for Mac, see theInstall Visual Studio for Mac guide.
To learn more about other related downloads, see the Downloads page.
What's New in Visual Studio 2019 for Mac
Visual Studio 2019 for Mac Releases
- July 28, 2020 - Visual Studio 2019 for Mac version 8.6.8
- July 21, 2020 - Visual Studio 2019 for Mac version 8.6.7
- July 16, 2020 - Visual Studio 2019 for Mac version 8.6.6
- June 23, 2020 - Visual Studio 2019 for Mac version 8.6.5
- June 16, 2020 - Visual Studio 2019 for Mac version 8.6.4
- June 9, 2020 - Visual Studio 2019 for Mac version 8.6.3
- June 2, 2020 - Visual Studio 2019 for Mac version 8.6.2
- May 27, 2020 - Visual Studio 2019 for Mac version 8.6.1
- May 19, 2020 - Visual Studio 2019 for Mac version 8.6
Visual Studio 2019 for Mac Blog Posts
The Visual Studio Blog is the official source of product insight from the Visual Studio Engineering Team. You can find in-depth information about the Visual Studio 2019 for Mac releases in the following posts:
Release Highlights
- In this version of Visual Studio 2019 for Mac, we added an integrated terminal, brought initial support for Blazor WebAssembly projects, updated the identity libraries in order to improve the sign in experience, and added support for building and running gRPC projects.
- Visual Studio for Mac 8.6.8 or newer now support running on the macOS Big Sur developer preview. See Known Issues for additional information.
Known Issues
Refer to the Known Issues section.
Feedback and Suggestions
We would love to hear from you! You can report a problem through the Report a Problem option in Visual Studio for Mac IDE.You can track your feedback, including suggestions, in the Developer Community portal.
Release Notes
Visual Studio 2019 for Mac version 8.6.8 (8.6.8.2)
released July 28, 2020
- We fixed an issue where Visual Studio was crashing on macOS Big Sur. If you have already upgraded macOS to Big Sur and are not able to run VS for Mac, please download the latest installer from https://visualstudio.microsoft.com/vs/mac/ to install the latest version.
Visual Studio 2019 for Mac version 8.6.7 (8.6.7.2)
released July 21, 2020
Xamarin
- Support for Xcode 11.6.
Visual Studio 2019 for Mac version 8.6.6 (8.6.6.11)
released July 16, 2020
Web and Azure
- We fixed an issue where ASP.NET Core Run Configurations doesn't save App URL.
- We fixed an issue with truncated App URL for ASP.NET Core Projects.
- We updated the .NET Core SDK (3.1.302 SDK and 2.1.20 runtime).
Visual Studio 2019 for Mac version 8.6.5 (8.6.5.23)
released June 23, 2020
Shell and Tools
- We fixed an issue where running and debugging was failing with the integrated terminal.
Test Tools
- We fixed an issue with not being able to run unit tests with .NET Core.
Version Control
- We fixed an issue with Track in Local Branch.
- We fixed an issue where the Add File command was missing.
- We fixed an issue where special characters were not rendered properly in the status view.
Visual Studio 2019 for Mac version 8.6.4 (8.6.4.14)
released June 16, 2020
Shell and Tools
- We fixed an issue with an infinite prompt for 'microsoft.com' Passwords on App Start.
Web and Azure
- We fixed an issue where feedback surveys could not be taken without being signed in to the IDE.
- We updated the .NET Core SDK (3.1.301 SDK and 2.1.19 runtime).
Visual Studio 2019 for Mac version 8.6.3 (8.6.3.30)
released June 9, 2020
Debugger
- We fixed an issue where debugging ASP.NET Core apps fails and results in a System.IO.IOException: Failed to bind to address error.
Shell and Tools
- When adding a new folder to the solution pad, it will now be expanded by default.
- We fixed an issue where the terminal may show an empty window pane.
- We fixed an issue in the terminal where Console.BufferWidth always returns 0.
Version Control
- We fixed an issue where pushing when remote contains changes that don't exist locally takes a long time eventually aborting with errors.
Web and Azure
- We fixed an issue causing a Microsoft.VisualStudio.Web.CodeGeneration.Utils not found error when creating a controller via API scaffolding.
- We fixed an issue where creating a new scaffolding fails if the project wasn't previously built in the default configuration.
Xamarin
- We fixed a few instances where VoiceOver would read labels of elements on Wizard template pages twice.
Visual Studio 2019 for Mac version 8.6.2 (8.6.2.6)
released June 2, 2020
Debugger
- We fixed an issue where debugging ASP.NET Core apps fails and results in a System.IO.IOException: Failed to bind to address error.
Project System
- We fixed an issue where IntelliSense and unit test navigation are not working.
Shell and Tools
- We fixed an issue where updating add-ins using the extension manager fails.
Visual Studio 2019 for Mac version 8.6.1 (8.6.1.26)
released May 27, 2020
Debugger
- We fixed the color contrast ratio of the close button inside the locals pad.
- We fixed an issue where a breakpoint was not hit after using the toggle command not at the beinging of a line or a statement.
Project System
- We fixed an issue where Adding a new file/asset caused 'Saving..' to take for over a minute.
- We fixed an issue where saving continued for a long time after changing solution preferences.
- We fixed an issue where Saving message shown forever and unable to continue.
Shell and Tools
- We fixed an issue in the Terminal which might cause a crash.
Version Control
- We fixed an issue where cloning a Git repository with invalid credentials caused a long delay.
Web and Azure
- We removed an unsupported identity scaffolder.
- We fixed an issue being Unable to debug Azure functions project - Debugger operation failed. Synchronous operation cancelled!.
- We added a Protocol Buffer File template for .NET Core console apps.
Visual Studio 2019 for Mac version 8.6 (8.6.0.4517)
released May 19, 2020
New Features
Terminal
Visual Studio for Mac now includes an integrated terminal. This feature has been a popular request and simplifies many common developer scenarios by allowing you to remain in Visual Studio for Mac. The integrated terminal uses the default system shell and integrates with the system shell's command history.
There are a few ways to open the Terminal:
- View > Pads > Terminal menu
Ctrl + ~
keyboard shortcut (andCtrl + ‘
, to match Windows).Ctrl + `
will toggle the Terminal pad to be shown or hidden.- Search in search bar: terminal (handled by menu name)
- Using a “New Terminal” button in the Terminal pad.
The terminal includes the following features:
- Integrated search, including case sensitivity, regex, and whole word searching
- Cycle through command history by pressing the up arrow key
- Multiple instances
- Localization support
- Light and dark theme support
Blazor WebAssembly
You'll now also find templates for Blazor WebAssembly projects built into Visual Studio for Mac. Initial support for Blazor WebAssembly does not include support for debugging, which will come in a future release.
For more information on getting started with Blazor WebAssembly in Visual Studio for Mac, take a look at the Building a Progressive Web App with Blazor blog post.
gRPC Support
Visual Studio for Mac 2019 version 8.6 adds support for building and running gRPC projects with ASP.NET Core hosting support as well as C# tooling support for .proto files.
gRPC is a language agnostic, high-performance Remote Procedure Call (RPC) framework. The main benefits of gRPC are:
- Modern, high-performance, lightweight RPC framework.
- Contract-first API development, using Protocol Buffers by default, allowing for language agnostic implementations.
- Tooling available for many languages to generate strongly-typed servers and clients.
- Supports client, server, and bi-directional streaming calls.
- Reduced network usage with Protobuf binary serialization.
You can create a new gRPC service project, use the new gRPC template in the New Project dialog.
At the moment, Visual Studio for Mac does not support the creation of gRPC service clients. This functionality will be included in a future release. To create gRPC service clients, use the dotnet-grpc
command line tool. More info can be found at Manage Protobuf references with dotnet-grpc.
Debugger
- We added a yellow arrow icon that allows drag and drop to Set Next Statement while debugging. While the debugger is paused, an arrow in the margin shows which line of code will be executed next. You can click and drag the arrow to a different line of code to change which statement will be executed. You can achieve the same thing by also right-clicking on a line of code and selecting Set Next Statement from the context menu.
- We ported the Breakpoints, Threads, and Call Stack pads to native Cocoa controls.
- We added the ability to add a watch from the editor using the context menu.
Editor
- QuickInfo toolltips now show
<returns>
and<value>
documentation. - We renamed the 'Quick Fixes…' context menu to 'Quick Actions and Refactorings…'.
- We updated syntax highlighting to better match behavior on Windows, including extension methods.
- We reduced the delay before showing quick fix previews.
- There is now a quick fix to switch between verbatim and regular string forms.
Project System
- It is now possible to use
~
as the start of the path when creating new projects.
Shell
- Visual Studio for Mac now has new identity libraries that should ease many of the issues that users have faced signing in. In addition, Visual Studio for Mac now supports device code authentication and system browser. You can enable these two options in Preferences should you need them. As a result of the new authentication flow, users who have been signed in previously will need to re-authenticate.
Version Control
- We renamed many Version Control commands to better match Git terminology and reorginazed the Version Control menus to make the most used commands more discoverible.
Web and Azure
- We added support for .NET Core 5.0 Preview 2.
- We updated to the latest .NET Core 3.1.4 release.
- We bumped .NET Core runtime to the latest 2.1.
Xamarin
- We re-implemented the plist source editor using native cocoa controls.
Bug Fixes
Debugger
- We fixed an issue where
char[], byte[], and sbyte[]
types would not be shown in the value visualize for .NET Core projects. - We fixed an issue where iOS 'Debugger Operation Failed'.
- We fixed an issue where threads are not ordered by ID in the Threads pad.
- We fixed an issue where it was not possible to attach the debugger to a .NET Core project when project was run without debugging from Visual Studio for Mac.
- We fixed an issue where editing a variable value did not update the value in the visualizer.
- We fixed an issue where the modify breakpoint button was missing.
- We fixed an issue where the font size while editing in a pad was too big when the main editor font is scaled up.
- We fixed an issue where it was not possible to remove a watch item using the backspace key.
Editor
- We fixed an issue where quickly typing after invoking the Find command sometimes sent keystrokes to the document instead of the Find field.
see href
links now work in QuickInfo tooltips.- We fixed an issue where IntelliSense did not work reliably in 'torn out' editor tabs.
- We fixed an issue where delete line and other commands did not work as expected with collapsed code regions.
- We fixed an issue where the copy command did not copy a line when there was no selection.
- We fixed an issue where the editor was missing keystrokes and slow to display keystrokes.
- We fixed an issue where Undo and other shortcuts were not working.
- We fixed an issue where the C# Editor has lost the coloring of the TODOs in dark theme.
- We fixed an issue where Monokai syntax highlighting was broken.
- We fixed an issue where editor scroll and caret position could change inadvertently.
- Initial support for
file_header_template
in.editorconfig
.
Project System
- We fixed an issue where the build output would not be cleared when loading or creating a new solution.
- We changed the default build option to never jump to the first build error.
- We fixed an issue where deleting multiple files would not delete all the files, only the first file.
- We fixed an issue causing the IDE to hang on shutdown that affected users with large projects.
Shell
- We fixed several conflicts in the default and Xcode keybinding schemes.
- We added missing default key bindings for the Save All and Save As commands.
- We fixed a crash caused by a race condition in the Property Pad.
- We fixed an issue that caused a hang on startup for some users.
- We fixed an issue where the Properties Window is blank when using the dark theme on macOS 10.13 and older.
Terminal (since Preview 1)
- We fixed an issue where content was autoscrolling if the user scrolls up a little.
- We fixed an issue where content can be dropped if the reading buffer does not contain a full character.
- We fixed an issue where word and line selection was missing.
- We fixed an issue where after closing Terminal pad, then clicking 'Open In Terminal Pad', the 'Terminal' Pad wasn't shown.
- We fixed an issue where zooming text when the Terminal pad is docked may zoom the text editor instead.
- We fixed an issue where Terminal windows shows light theme when Visual Studio for Mac is set to dark theme.
- We fixed an issue where the user cannot move the cursor in vi in Terminal.
- We fixed an issue where mouse events may be reported and shown on the terminal view after exiting console apps.
Test Tools
- We fixed an issue that would prevent some tests from showing in the Tests pad under some conditions.
Version Control
- We fixed an issue where Pull fails with a blank dialog if no remote is configured.
- We fixed an issue where 'View History' showed incorrect timestamps.
- We fixed an issue where the editor and all tabs disappeared after manually editing and saving a *.csproj file.
- We fixed an issue where git worktree support is broken in 8.5.
- We fixed an issue where opening Visual Studio for Mac opens empty source file windows.
- We fixed an issue where the following error occurs when pulling: AppKit Consistency error: you are calling a method that can only be invoked from the UI thread.
Web and Azure
Install Visual Studio 2019
- We fixed an issue with how Empty ASP.NET Core projects show in recently used projects list.
- We fixed an issue where creating a new key vault in Connected Services failed with error: An invalid value was provided for 'acessPolicies'.
- We fixed an issue where moving folder with nested files did not work.
- We fixed an issue with DotNetCore console app adding empty ASPNETCORE_URLS environment variable.
- We fixed an issue where 'New' button didn't work on the 'Publish to Azure App Service' dialog.
- We fixed an issue in the Publish to Azure dialog when loading subscriptions failed.
- We fixed several issues in the Scaffolding dialog that was leading it to a noop UI state.
- We fixed an issue where the Scaffolding dialog allowed the user to enter invalid data.
- We fixed an issue where solutions with multiple projects couldn't be loaded if any contained launchSettings.json without applicationUrls.
- We fixed an issue with duplicated JSON files in the solution pad.
- We fixed an issue where adding scaffolding resulted in could not install dotnet-aspnet-codegenerator.
- We fixed an issue with IntelliSense not working for files using Protobuf-generated code.
- We fixed an issue with not being able to create NUnit-based projects.
- We fixed an issue where 'api controller with entity framework' scaffold generates 'MVC controller with entity framework'.
- We fixed an issue where a published site was stuck at 'loading…' after publishing a Blazor WASM application.
- We fixed an issue with file nesting behavior when renaming files.
- We fixed an error where a 'Building failed with Error MSB3644' notice would show after retargeting a .NET 5 project to .NET Core 3.1.
- We fixed an issue where Blazor client-side projects fail to debug due to expectation of Exe output.
- We fixed an issue with Azure Functions where debugger operations failed with a 'Value cannot be null' error.
- We fixed an issue where publishing a Web Application failed after adding a reference to a Razor Class Library project.
Xamarin
- We fixed an issue where the application name field in info.plist doesn't change display name of the app.
- We fixed an issue with storyboard failures with update.
- We fixed an issue causing a The file cannot be opened error in storyboards.
- We fixed an issue where vector assets (xamarin.iOS) were not visible in editor and did not copy to device.
- We fixed an issue where this file could not be upgraded to the correct format automatically and so cannot be opened. If Xcode is correctly configured then re-saving the file in Xcode may resolve the issue.
- We fixed an issue that caused 100% CPU load in Xamarin projects.
- We fixed an issue where an Android application could not be launched with Xamarin.Android 10.3.
- We fixed an issue where an Automated UI test project was not added to a new Xamarin.Android solution.
Known Issues
The following is a list of all existing known issues in Visual Studio 2019 for Mac version 8.6:
- If you are not able to start your gRPC project on macOS see Unable to start ASP.NET Core gRPC app on macOS.
- As a result of the new identity libraries to improve the sign in experience for Visual Studio for Mac, all users who were signed in previously will need to re-authenticate.
- If you run into node-gyp build errors with the ASP.NET Core React and Angular SPA project templates then see the node-gyp installation notes for workarounds.
- In rare cases, it's possible to be up to date with everything but the .NET Core 3.1.300 SDK. If you enter into this configuration and update to .NET Core 3.1.300 using the updater, the notification to update the .NET Core SDK will not disappear until the IDE is restarted.
- Xamarin developers on macOS Big Sur will not be able to compile and run their projects at this time. This will be supported in an upcoming release.
Per iniziare a sviluppare app .NET native e multipiattaforma in macOS, installare Visual Studio 2019 per Mac seguendo i passaggi indicati di seguito.To start developing native, cross-platform .NET apps on macOS, install Visual Studio 2019 for Mac following the steps below.
RequisitiRequirements
Visual Studio 2019 Community Edition
- Mac con macOS High Sierra 10.13 o versione successiva.A Mac with macOS High Sierra 10.13 or above.
Per compilare app Xamarin per iOS o macOS, è anche necessario:To build Xamarin apps for iOS or macOS, you'll also need:
- Xcode 10.0 o versione successiva.Xcode 10.0 or above.È in genere consigliabile usare la versione stabile più recente.The latest stable version is usually recommended.
- ID Apple.An Apple ID.Se non si ha ancora un ID Apple, è possibile crearne uno nuovo all'indirizzo https://appleid.apple.com.If you don't have an Apple ID already you can create a new one at https://appleid.apple.com.L'ID Apple è necessario per installare Xcode e accedervi.It's necessary to have an Apple ID for installing and signing into Xcode.
Istruzioni per l'installazioneInstallation instructions
Download Visual Studio Iso 2019
Scaricare il programma di installazione dalla pagina di download di Visual Studio per Mac.Download the installer from the Visual Studio for Mac download page.
Al termine del download, fare clic su VisualStudioforMacInstaller.dmg per montare il programma di installazione, quindi eseguirlo facendo doppio clic sul logo a forma di freccia:Once the download is complete, click the VisualStudioforMacInstaller.dmg to mount the installer, then run it by double-clicking the arrow logo:
È possibile che venga visualizzato un avviso relativo al download dell'applicazione da Internet.You may be presented with a warning about the application being downloaded from the Internet.Fare clic su Apri.Click Open.
Attendere mentre il programma di installazione verifica il sistema:Wait while the installer checks your system:
Verrà visualizzato un avviso che chiede di accettare le condizioni di licenza e l'informativa sulla privacy.An alert will appear asking you to acknowledge the privacy and license terms.Seguire i collegamenti per leggerle e quindi premere Continua se si accettano:Follow the links to read them, then press Continue if you agree:
Verrà visualizzato l'elenco dei carichi di lavoro disponibili.The list of available workloads is displayed.Selezionare i componenti da usare:Select the components you wish to use:
Se non si desidera installare tutte le piattaforme, usare la guida seguente per decidere quali piattaforme installare:If you do not wish to install all platforms, use the guide below to help you decide which platforms to install:
Tipo di appType of App DestinazioneTarget SelezioneSelection NoteNotes App che usano NovellApps Using Xamarin Xamarin.FormsXamarin.Forms Selezionare le piattaforme Android e iOSSelect Android and iOS platforms È necessario installare XcodeYou will need to install Xcode Solo iOSiOS only Selezionare la piattaforma iOSSelect iOS platform È necessario installare XcodeYou will need to install Xcode Solo AndroidAndroid only Seleziona piattaforma AndroidSelect Android platform Si noti che è necessario selezionare anche le dipendenze rilevantiNote that you should also select the relevant dependencies Solo MacMac only Seleziona piattaforma MacOS (Cocoa)Select macOS (Cocoa) platform È necessario installare XcodeYou will need to install Xcode Applicazioni .NET Core.NET Core applications Selezionare piattaforma .NET Core .Select .NET Core platform. Applicazioni Web ASP.NET CoreASP.NET Core Web Applications Selezionare piattaforma .NET Core .Select .NET Core platform. Funzioni di AzureAzure Functions Selezionare piattaforma .NET Core .Select .NET Core platform. Sviluppo di giochi Unity multipiattaformaCross-platform Unity Game Development Non è necessario installare altre piattaforme oltre Visual Studio per Mac.No additional platforms need to be installed beyond Visual Studio for Mac. Fare riferimento alla guida all'installazione di Unity per altre informazioni sull'installazione dell'estensione di Unity.Refer to the Unity setup guide for more information on installing the Unity extension. Dopo aver effettuato le selezioni, premere il pulsante Installa.After you have made your selections, press the Install button.
Il programma di installazione visualizzerà lo stato di avanzamento del download e dell'installazione di Visual Studio per Mac e dei carichi di lavoro selezionati.The installer will display progress as it downloads and installs Visual Studio for Mac and the selected workloads.Verrà richiesto di immettere la password per concedere i privilegi necessari per l'installazione:You will be prompted to enter your password to grant the privileges necessary for installation.:
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Una volta installato, Visual Studio per Mac chiederà di personalizzare l'installazione effettuando l'accesso e selezionando i tasti di scelta rapida che si vuole usare:Once installed, Visual Studio for Mac will prompt you to personalize your installation by signing in and selecting the key bindings that you'd like to use:
Se si riscontrano problemi di rete durante l'installazione in un ambiente aziendale, rivedere le istruzioni per l'installazione di Visual Studio per Mac protetto da un firewall o un proxy.If you have network trouble while installing in a corporate environment, review the installing behind a firewall or proxy instructions.
Visual Studio 2019 Professional
Altre informazioni sulle modifiche sono disponibili nelle note sulla versione.Learn more about the changes in the release notes.
Nota
Se si è scelto di non installare una piattaforma o uno strumento durante l'installazione originale (deselezionandolo nel passaggio 6), è necessario eseguire di nuovo il programma di installazione se si vogliono aggiungere i componenti in un secondo momento.If you chose not to install a platform or tool during the original installation (by unselecting it in step #6), you must run the installer again if you wish to add the components later.
Installare Visual Studio per Mac protetto da un firewall o un server proxyInstall Visual Studio for Mac behind a firewall or proxy server
Per installare Visual Studio per Mac protetto da un firewall, determinati endpoint devono essere resi accessibili per consentire i download degli strumenti e degli aggiornamenti necessari per il software.To install Visual Studio for Mac behind a firewall, certain endpoints must be made accessible in order to allow downloads of the required tools and updates for your software.
Download Visual Studio Community For Mac
Configurare la rete per consentire l'accesso alle posizioni seguenti:Configure your network to allow access to the following locations:
Passaggi successiviNext steps
L'installazione di Visual Studio per Mac consente di iniziare a scrivere codice per le app.Installing Visual Studio for Mac allows you to start writing code for your apps.Le guide seguenti vengono fornite per eseguire i passaggi successivi di scrittura e distribuzione dei progetti.The following guides are provided to guide you through the next steps of writing and deploying your projects.
iOSiOS
- Provisioning di dispositivi (per eseguire l'applicazione nel dispositivo).Device Provisioning(To run your application on device).
AndroidAndroid
app .NET core, app Web ASP.NET Core, sviluppo di giochi Unity.NET Core apps, ASP.NET Core web apps, Unity game development
Per altri carichi di lavoro, vedere la pagina Carichi di lavoro.For other Workloads, refer to the Workloads page.